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Exsanguination1998

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A member registered Jul 07, 2020

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It really confused the hell out of me lol

I get that VotV leans more into the spooky stuff than Signal Simulator and is obviously inspired by other sources of media like the SCP series, but the maze feels too straight-up horror-y... and the fact that there is seemingly no way to leave (at least I've yet to find it) other than to quit the game and reset the save doesn't help.

Spoiler Warning I guess, though if you've been reading the comments, you've likely already seen this discussed.
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So is there any way to actually escape the maze, or do you need to quit/reset your save? I've been running around in it for a while, and I don't really get any sense of progression, save maybe for the maze getting glitchy/hallways leading to voids where parts of the maze have not loaded in correctly.

I'm also not really sure what the point of the maze is aside from wasting the player's time. It's a neat IDEA, that you can be plucked up at any time and dumped into a freaky scenario, but it doesn't really feel as if it's connected to the rest of the game, almost like you've been torn out of VotV and placed into one of those old SCP Unity games where you walk down a flight of stairs or walk through a maze, except there's no monster or threat, just an endless march until you get tired of it and decide to alt + f4 your way out.

Maybe something like this could work if it were given more of a sci-fi theme? For example, being dropped into a maze of sterile white halls (or even something more industrial) with some security cameras that watch you, along with the ambient droning of machinery off somewhere in the distance, while the player is being made to perform certain tasks to escape? And after you escape, you're put back where you were originally, but the time of day has changed, a nice reference to alien abduction stories and claims of missing time.

Also, maybe make it so that this doesn't happen until later in the game/less frequently. I'm on day 1 at the moment (I finally decided to buy the game after watching Joel play, I loved Signal Simulator, so this is right up my alley), and I got sucked into the maze while going to fix my first satellite, which really took me out of the game.

I hope my criticism isn't too harsh, I really do like the game. I just find the maze to be a frustrating and confusing addition.